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Channel Curves

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Edits Red, Green, Blue, and Luma tone curves using control points and Bezier handles.

Parameter Control Range Notes
Edit channel Selector Red, Green, Blue, Luma Other active curves remain visible but dimmed.
Solo Rocker Hides the other channels’ curves.
Active Rocker
Curve well interactive curve graph X and Y each 0 to 1 Click the curve to add a point; select a point to adjust its Bezier handles. Delete, Backspace, or Remove point removes the selected point. The first and last points cannot be deleted. Double-click, Alt+click (Windows/Linux), or Option+click (macOS) a point to flatten its handles.

Channels compose in a fixed order: Red, Green and Blue curves are applied independently first; the Luma curve is applied last, to the result of the RGB curves, rescaling RGB proportionally to preserve hue/chroma rather than flattening it.

Curve points and handles cannot be modulated.

Related: Insert FX Chains, Channel Attenuverter.