Runs an ISF (Interactive Shader Format) shader loaded with Load .fs....
The shader’s inputs determine the available parameters.
| Parameter | Control | Notes |
|---|---|---|
| Shader | file picker (Load .fs...) |
|
| Blend | Selector | Add, Multiply, Screen, Difference, XOR, Replace, or Phoenix into the chain. |
| Mix | Trough | Wet/dry of the shader’s result. |
| Shader Inputs | varies | Generated from the loaded shader’s own metadata; shape and count vary shader to shader. |
The module’s Insert FX run after the shader. See Insert FX Chains.
Filters and generators
Section titled “Filters and generators”A shader whose header declares an input with "TYPE": "image" (usually
named inputImage; transitions declare two) is a filter and reads the chain.
A shader with no image input is a generator.
A filter receives the chain over black. Its result, after the module’s own Insert FX, keeps the chain’s see-through areas: wherever the chain above has anything, the result is kept as drawn; where the chain is empty, only the parts the shader lights are kept and dark parts stay empty. A generator’s result is used as drawn, with its own alpha. See Signal Chain.
NOTE: a filter set to Blend XOR or Phoenix treats a dark result over
an empty area as empty.
Related: AUX Sends and Buses.