| Category | Covers |
|---|---|
| Output | Graphics Card, Display Fit, Dual Monitor Output, NDI/Spout/Syphon output. |
| Audio | Audio input: a Device to capture from, or capturing another application’s audio (not available on any platform yet). Also CV/Gate Channels, where each input channel past the stereo pair is marked Off, CV, or Gate and given a voltage range; and Custom Frequency Bands, the 4 user-defined bands’ low/high Hz ranges. |
| MIDI | MIDI port selection. |
| OpenSoundControl | The UDP listen port. |
| Recording | Quality (4 stops, Low to Lossless), frame rate (24, 30, or 60), codec (H.264 or H.265), and whether to include audio. Also Output Folder (defaults to Movies on macOS, Videos on Windows, the home folder on Linux) and Filename (strftime tokens, listed in the (?) tooltip beside it; .mp4 is always appended). After a recording that skipped frames because encoding fell behind, a note under Codec suggests a faster choice. |
| Patches | Whether referenced sprites, images, and video are embedded inside a saved .hxc file, so the patch stays portable if the original files move. Increases file size. |
| Appearance | UI Scale: Auto, or one of four fixed stops, 100%, 125%, 150%, 200%. |
| Interaction | Fine Mouse Control: how much Shift-drag slows a Trough or Knob down, across six stops from 20% (Coarser) to 1% (Finest). |
NOTE: the version number at the bottom of the category list can be copied.
Graphics
Section titled “Graphics”The Graphics section at the top of the Output category sets which graphics
card Hex Composer renders on, and reports which one is in use.
| Control | Covers |
|---|---|
| Graphics Card | High performance (dedicated graphics) or Power saving (built-in graphics). Present only on machines with two graphics cards. Takes effect on the next launch; a Restart Hex Composer to apply line appears once the selection differs from the card in use. |
| Rendering on | Read-only. Names the graphics card the current session is actually running on. Shown on every machine, including those with a single card. |
Laptops with two graphics cards default to the discrete card.
Power saving selects the integrated card to reduce battery use.
NOTE: when a launch fails to reach a window on the discrete card, the next
launch comes up on the integrated one and says so beneath the control.
Selecting High performance again is what asks Hex Composer to retry.
NOTE: the HEXCOMPOSER_GPU environment variable overrides the setting for
one session (VIZARD_GPU works as well). Accepted values are discrete,
integrated, auto and off. Any graphics-card variable already set in the
environment, such as DRI_PRIME, is honoured untouched and disables the
control for that session, which reads Set by the environment this session.
Both are troubleshooting aids; neither is persisted.
Related: Output and Recording.